I might connect the fans to the two cabin fan switches on panel L1 on the flightdeck. It is capable of exchanging the air in the entire cabin (flightdeck and middeck) within only 3 minutes on speed 1 (or within 2,5 minutes on speed 2). The idea is to get fresh air in and used air out by one pipe fan respectively. The simulator will basically be enclosed. But the philosophy of my project is to keep it as simple as possible with a minimum of electronics. There will also be some cables and tubes going out/into the sim for the electronics and the venting system of course.īuilding a working ECLSS would be really freaky. The two aft overhead observation windows will include small white flashing LED stripes hidden in the edges to simulate the glowing/flashing rudder during entry. They will just look black behind the acrylic panes but like windows 3 and 4 they will include orange LED lighting to simulate the plasma glow during entry, which I hope will create a breath taking atmosphere inside the sim. Windows 1, 2, 5 and 6 will have no see-through capability. On the outside the sim will look like a giant white cube with two hatches in it (side hatch and airlock hatch for maintenance/loading) and three big TV screens attached each to windows 3&4, 7&8 and 9&10. The frame will also be covered with sound insulation. The entire outside will be covered with 5mm MDF panels, painted white and with sound insulation on the inner surface like in a car. The flight deck on top will consist of roof battens to save weight. In general, the lower frame of the simulator and flight deck floor/middeck roof will consist of consctruction timber, something like 8x8cm. And there is this great idea in my mind of building a mission specialist seat for the middeck which can be quickly converted to a swivel chair, so that I can turn and pull and push myself through the middeck in a typically position easily, just like one would do in zero g except flips of course. And since I am retalively short (171) and sporty, I gave it a go. Since I will either sit in the commander or pilot seat, sit in the aft station for payload ops, or have a meal and take a nap on the middeck. When I first thought about it in detail, it turned out that there is no need for being able to stand in it. The other option would be not to build it, which is actually no option. That was the big compromise of the project. You are almost right about the deck height. I am currently also experimenting with freeze-dried food and snacks, repack and vacuumize it and put lables on it to make it look as real as possible. So in future, checklists will have a very different meaning compared to just running a desktop simulation. It turns out that my simulator will include almost the complete Crew Systems stuff, which is actually awesome. As soon as the first drawings are finished I will share them. It includes a construction guide and informations and checklists for operations, maintenance and a condensed version of NASAs STS Flight Crew Operations Manual for future flight training. Right now I am working on the manual which I call "FCOMM" - Flight Crew Operations and Maintenance Manual. ![]() My intention is to publish almost everything regarding documents, photos and videos. I'm still waiting for all the tools and further machines I ordered. I can only print 220x220x250 but its perfectly fine for my project.įor now the project runs as expected. Well, the first tests with my printer and engraving machines were very promising so far. Thanks for your interest Phil It's great too see that I'm not the only freak on the planet. I will post drawings and start building soon. Instrument panels will be implemented at the end, except for the middeck. Construction will start with the framework, floor and middeck first, and then later putting the flightdeck on top (just below the ceiling of the room). And I will build it in modules so I can just put them together or dismantle it in case I move in the future. It will be held together by nuts just like furniture. The cockpit won't be a fixed structure like most simpits by the way. But it might be a future option to make a replaceable version for the old instruments. I just have to 3D-print the MFD frames and put monitors/tablets behind them. SSU offers very nice MFD displays so this will reduce efforts quite a lot for just building the MEDS version. And I don't think that I have the capability to make them work with Orbiter yet. ![]() But my conclusion was and is that doing the AAVIs, AMIs, and FDAIs would be a lot of work. Personally I prefer the old CRT and analogue equipment. Click to expand.This is a very good question.
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